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PrioVr Mocap / Controllers & hands

This seems like a no-brainer, however, I have not seen it mentioned. Is there a plan to use the controller as a sort of finger or hand capture? Basically, squeezing the trigger button clenches the hands. Fully pressed, the hands would be in a fist. Fully depressed, the hands would be in a relaxed position.

Hi David,

The controller trigger input can be linked to finger animations of an in-game avatar. This feature would be dependent on the developer of the game to implement, but it is a valid way to use that input.

I hope this answers your question!


Love the simple fix to my immediate concerns. Can't wait to get my suit and try this simple fix.

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